Devblog 36

Dear friends and followers,

We want to make Dreadmire the absolute best game it can be. Right now we feel like we are on the cusp on unravelling the full potential of the game and we really feel that the gameplay is starting to finally come together. While we are great at making games, we do not excel in the art of marketing and therefore we need a good publisher
that “gets” dreadmire and can provide the level of marketing the game needs.

Unfortunately we have not yet been able to secure a deal with a publisher and being a small studio, we have to shift focus and put dreadmire on hold temporarily. Right now we expect to be able to resume production in about six months.

We hope that you will stick with us for when development ensues once again.

Thank you for your support!
See you soon!



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